In my previous post I shared about experience I’ve had in “connecting” UX activity into Scrum development teams. I tried to explain a pattern of collaborative partnering over either embedded UX in the teams or independent UX outside of the teams.
I thought I’d share another story that illustrates an aspect of these ideas.
Not that long ago I was working with a client helping them understand and practice release-level planning across their Scrum teams. Some of the challenges they were having revolved around incorporating UX design work and cross-team dependencies in their projects.