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UX and UI

Addendum – An Agile UX Story

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Addendum – An Agile UX Story

In my previous post I shared about experience I’ve had in “connecting” UX activity into Scrum development teams. I tried to explain a pattern of collaborative partnering over either embedded UX in the teams or independent UX outside of the teams.

I thought I’d share another story that illustrates an aspect of these ideas.

A Story

Not that long ago I was working with a client helping them understand and practice release-level planning across their Scrum teams. Some of the challenges they were having revolved around incorporating UX design work and cross-team dependencies in their projects.

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How should UX work in Agile?

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How should UX work in Agile?

 

Matt Kortering of Universal Mind, wrote a blog post about How UX Fits Within a SAFe Environment. Lately I’ve been thinking about and writing about the scaling models, so a part of this fits well with current themes.

But I don’t want you to get stuck on the SAFe bits here. I truly want this to be a generic blog post about handling UX concerns and x-team integration within any agile method or approach.

Here’s what Matt had to say towards the end of his post:

In order to successfully engage UX within SAFe, there are a few other things to remember…

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